H2.0
Two figures in red move through a towering industrial city

A film by Stas Mareev Science fiction / Action thriller

HANDICAP2.0

Everyone has a price.
Survival takes two.

Two former spouses. One survival game. A city paid to stand in their way.

A human story.
A world transformed.

THE CITY PLAYS.
THEY PAY.

The rules sound simple: reach the destination before time runs out.

But strangers receive your photograph — and a financial incentive to help you, or stop you. Every street becomes a trap. Every encounter becomes a wager.

Thrown into the game together, two former spouses must move beyond old grievances and learn to trust each other again. In a world that turns human lives into transactions, their best chance of survival is each other.

WELCOME TO
THE GAME.

An early glimpse of the film’s atmosphere.
Existing promo presented under the title OVERSTAKE.

First look / 00:58Work in progress · Images from the reimagined film

Shorts / OVERSTAKE

SHORT
TRANSMISSIONS.

Two short journeys into the film’s world — its people, machines and places.

HUMAN AT
THE CORE.

An existing live-action film.
A radically reimagined cinematic world.

HANDICAP 2.0 expands the original film into an industrial, retrofuturistic universe — rebuilding environments, extending action and reshaping the visual experience around its human story.

The production combines live-action performance with generative filmmaking. The actors, their voices and the emotional foundations of the film remain at its heart.

Production approach Hybrid live-action + GenAI

The two protagonists shelter together as a surveillance drone approaches
Human performance. Expanded cinematic scale.

Original → Reimagined

THE PERFORMANCE REMAINS.
THE WORLD CHANGES.

Watch the live-action source and its reimagined counterpart. Each version plays independently.

The full creative caseGo deeper on Behance.World development, visual transformations and the making of HANDICAP 2.0.

NO ONE IS
A BYSTANDER.

A working city of towers, railways and harbours.
Humans and machines. Surveillance and survival.

The male and female protagonists in red, surrounded by an industrial waterfront crowd
The protagonists

Two lives. One way through.

Former spouses become reluctant allies. Their shared history can divide them — or keep them alive.

Game organisers watch a bank of surveillance monitors
The organisers

Watching every move.

Behind the screens, the game turns the city into a controlled route of risks and rewards.

A crowd gathers around a fight inside an industrial hall
The city

Help has a price.

Ordinary people become participants. The difference between an ally and a threat is an incentive.

A WORLD
BEYOND THE FRAME.

Selected concept slides from the film’s visual development. Places imagined for the expanded world of HANDICAP 2.0.

MEET
DRAGAN.

Dragan, developed for the reimagined universe. Explore his face, costume, equipment and cinematic presence.

Character development artwork for HANDICAP 2.0.

Portrait of Stas MareevStas Mareev / Director

Film director · GenAI director · Composer

STAS
MAREEV.

The story comes first.

Based in Ljubljana, Slovenia, Stas Mareev brings his background in film and television to a production approach that combines practical filmmaking with generative tools.

With HANDICAP 2.0, he is rebuilding the world of his original film around the performances, relationships and dramatic tension at its core.

Explore the director’s work ↗

IN PRODUCTION.
FULLY FINANCED.

Format
Feature film
Production
Fully financed
Current stage
In production
Target completion
End of 2026

BRING THE GAME
TO YOUR AUDIENCE.

Currently seeking international distribution, streaming, licensing and sales partners.

For project materials and initial conversations, contact the director directly.

Request project materials
Stas MareevDirector / Rights Holderstasmareev@gmail.com

Further viewing and production materials are shared privately on request.